the kind we wish we had.

Press Kit Guide
for Indie Games.

Your press kit isn't for your players. It's for the people who decide whether to share your game — reviewers, YouTubers, curators, festival organisers, platform reps. They've got 60 seconds and 50 other emails. The kit is what makes those 60 seconds easy.

We're putting this together because the indie devs we love working with often don't have one ready when we ask. If your game has been out for two years and you still don't have a press kit, you're not behind. You're normal. Just start.

Pair this with the Steam Marketing Guide for the storefront side.

ForIndie developers
Sections6 core areas
Examples5 real press kits
Also seeSteam Guide →
ByIndieformer
Factsheet / Overview the foundation
Include
  • Game Art (portrait / landscape)
  • About the Game (short + long)
  • Key Features (2–4 bullets)
  • Developer Name + Studio (if any)
  • Publisher (if applicable)
  • Genre & Steam Tags
  • Platforms (confirmed & planned)
  • Price (USD + major currencies)
  • Release Date or Estimate
  • Website + Socials
  • Press Contact Email

→ Export as PDF + .TXT and make downloadable.

Videos & Clips let others show your game
Include
  • Trailers (.MP4, 1080p)
  • Short clips for social media (under 30s)
  • GIFs showing key gameplay or features
  • Optional: Raw gameplay footage (clean UI)
Screenshots & Imagery high-res, ready to grab
Include
  • 6–10 screenshots (1920×1080+)
  • A mix of gameplay, combat, UI, and story
  • A few UI-free shots for flexibility
  • Concept art, character sheets, enemies
  • Optional: Developer photos (great for press)
Logos, Branding & Graphic Assets flexible + share-ready
Include
  • Logo (full colour + mono, PNG/SVG)
  • Fonts (TTF or license links)
  • Steam capsules, banners, thumbnails
  • Key Art
  • Icons (e.g. square formats)
  • Heavily recommended: Working files (.AI, .PSD, or .SVG)
Press Releases past announcements + milestones
Include
  • All press releases in PDF or TXT
  • Group by year or milestone
  • Link any media coverage if relevant
Download Packs for the lazy reviewer (us)
Include
  • All assets zipped by type
  • A "complete press kit" zip
  • Optional: Separate packs for creators, press, publishers
Reference Examples studios who do this well
need help?

Two people worth talking to.

If you're looking for support along the way, here's where to start.

Game Marketing
Jake Lizarraga Game Marketing Specialist

A former Director of Content Marketing for a 7-figure tech startup who switched industries to help indie devs increase their success rate by adhering to Steam's best practices. Committed to providing zero-cost marketing support to indie developers with no upfront charges and revenue share agreements below 20%.

Press, Media & Design
Josh — Indieformer Founder & Publisher

Helping indie devs get noticed through smart packaging, clean visual storytelling, and curated visibility across the right channels. Whether you need design feedback, media outreach, or a feature slot in the newsletter, Indieformer can help. Over a decade of experience in film, TV, and distribution.

flexible pricing: upfront fee or 5% revenue share.