"You're late, little cook."
A dice roguelike about feeding a dragon for twenty years. You build an island out of dice rolls and fuse ingredients into recipes that break the score wide open. Miss a meal and you're next on the menu.

Twenty years is not survival. It is seasoning.
You traded twenty years of dinner service for the dragon's protection. The island does well under its watch, as long as the meals keep coming.
Every year the dragon wakes hungrier. You roll dice to work the island, fusing what you harvest into recipes and cooking it down in the Scorchpot, the pot you keep full or end up in. Get the meal wrong and you're smoke.






Place buildings so they feed each other. A few tiles snowball into big numbers.

Fuse ingredients and stack multipliers to send the score up, then go bigger.

Each year the odds harden and the dragon gets pickier. One roll ends a run.

Every piece drawn by hand by Daniela, the artist half of the duo who made it.

"Keep the pot full, little cook. The alternative fills it too."
Feed the Scorchpot is out now on Steam and itch.io, with GOG, Epic, iOS and Android on the way. For a two-person publisher and the duo who made it, buying a copy or pointing a friend to it is the most useful thing you can do.